A GAME BY GAMES I WANT TO PLAY
Hollowpine Landing
A cozy farm sim where the fog has teeth.
2030. A fictional Portland, Maine. An occultist opened a door that should have stayed shut, the horrors came through, and every written word on Earth turned into something nobody can read.
What is left of humanity lives behind walls. You get a farm on the edge of all of it.
What you do
Farm under strange skiesFour rotating star alignments replace the seasons. Some crops only wake under the right sky.
Decipher the bookA tree you did not plant grows on your farm and translates an alien book, a page at a time.
Past the wallSeven places in the Thinning, each worse than the last, each with its own horrors and secrets.
A sea that never strikesRestore a boat and fish a foggy sea that will scare you, and never once hurt you.
Raids at nightHorrors come for the farm after dark. How hard they come depends on how hard you push.
A town worth savingFriends, factions, errands, a Barter Fair, a schoolteacher, and a Landing to rebuild.
Madness, not staminaStay out too long and the fog starts talking back.
Couch and online co-opPlay the whole thing together, on one screen or across the internet.
Screenshots








Devlog

"Week two: what the altar wants"
A fed stone on the waterfront and a choice with a cost either way, a character screen like the old ARPGs, a cabin you can walk into, and weapons that finally feel different.

Week one in the fog
A map you can write on, someone moving into your cabin, a second year, a school, and recruits who finally get to work. Here is what landed in the test builds this week.

Meet Hollowpine Landing
A cozy farm sim where the fog has teeth. Here is what it is, why we are making it, and what is already in the test build.